Pop Your
Bubble

A news app that lets you read the world through someone else's filter bubble. Designed as my Vordiplom in 2022, audited and rebuilt to my professional standard in 2026.
ROLE

Solo Designer: concept, research, UI, content

Type

Vordiplom/Pre-Diploma
Self-initiated redesign (2026)

CONTEXT

10 weeks (2022)
02 weeks (2026)

TOOLS

Figma, InDesign (2022) · Figma, HTML/CSS (2026)

Before-and-after audit slide comparing the Pop Your Bubble entry screen, showing that the redesign adds a value proposition and clearer primary and secondary actions.
PROBLEM 01/09

Personalisation gave everyone their own internet, and took away the shared one.

Personalisation gave everyone their own internet, and took away the shared one.

Personalisation gave everyone their own internet, and took away the shared one.

The project builds on Eli Pariser's filter bubble argument: algorithmic personalisation pre-sorts the world into what we already agree with. The convenience is real, and so is the cost. Democracy requires knowing that other standpoints exist; a feed optimised for confirmation quietly removes them. Four systemic problems framed the 2022 concept:

INVISIBLE CURATION

What is removed from a feed is never surfaced: users cannot know what they are not seeing.

LOCKED PROFILES

Algorithmic identities accumulate silently and are impossible for the user to inspect or reset.

ECHO CHAMBER

Content that confirms us is pleasant to consume; content that challenges us is friction. Engagement optimises for the former.

NEGATIVITY DEFAULT

Mainstream feeds optimise for engagement; positive and constructive stories are systematically deprioritised.

DESIGN APPROACH 02/09

Two colours.
Two truths.
One switch.

Two colours.
Two truths.
One switch.

Two colours.
Two truths.
One switch.

You cannot design a space without filters, so Pop Your Bubble makes the filter visible and lets you swap it. Your View is black: fixed, generated from your behaviour, not yours to edit. Other View is white: a projection surface you can shape, borrow from a friend, or build from scratch. The colour logic deliberately reverses Western symbolism, because the point is that neither perspective is the neutral one.

A three-second image game trains the algorithm through instinct instead of forms, and five personality dimensions, drawn from the Big Five model, render each bubble as a simple, readable graphic. This mechanic survived every iteration between 2022 and 2026 untouched.

01

BLACK UI

YOUR VIEW

KEY FUNCTIONS

Generated from behavioural data
(read-only)

Personality profile shown via Five-Factor Model

Updates automatically as reading patterns shift

02

WHITE UI

OTHER VIEW

KEY FUNCTIONS

Up to 8 manually configured personality profiles

Or connect directly to a friend's real profile

Renders the same feed through a different filter

03

DISCOVERY

EXPLORE & HAPPY PAGE

KEY FUNCTIONS

Explore: articles outside your current interest profile

Percentage indicator shows distance from your bubble per article

Happy Page: positive global news, interest-balanced

One app.
Two persistent views.

One app.
Two persistent views.

One app.
Two persistent views.

Rather than removing personalisation, Pop Your Bubble keeps it, and surfaces it. Every article comes with a toggle: YOUR VIEW (your algorithmic profile, black UI) and OTHER VIEW (a second profile you configure, white UI). The colour assignment is intentional: black reads as fixed and opaque, white as open and configurable. Neither is framed as neutral.

Rather than removing personalisation, Pop Your Bubble keeps it, and surfaces it. Every article comes with a toggle: YOUR VIEW (your algorithmic profile, black UI) and OTHER VIEW (a second profile you configure, white UI). The colour assignment is intentional: black reads as fixed and opaque, white as open and configurable. Neither is framed as neutral.

THE 2022 ORIGINAL 03/09

Building your bubble without filling in a form.

Building your bubble without filling in a form.

Building your bubble without filling in a form.

Registration skips topic checkboxes entirely. Instead users choose between image pairs in under 3 seconds: time pressure forces intuitive choices the algorithm can use reliably. Hesitation is registered as a signal too. The output is a personality profile across five dimensions, not a list of interests.

Three phone mockups showing visual content feeds and a personal bubble profile with values and personality sliders.
Image pairs,
not topic checkboxes

Forces intuitive choices; users cannot construct a flattering false profile.

3-second time limit

Decision delay is itself a signal; hesitation reveals genuine interests the algorithm can weight.

Five-Factor Personality Model output

Maps to established psychological dimensions so the profile display is legible, not arbitrary.

Four reading modes:
Global, Local, Sublocal &
Happy Page.

Four reading modes:
Global, Local, Sublocal &
Happy Page.

Four reading modes:
Global, Local, Sublocal &
Happy Page.

Every section carries the YOUR VIEW / OTHER VIEW toggle. Global and Local follow standard news categories. Sublocal surfaces stories within a 60 km radius and pairs them with an equivalent event elsewhere in the world. The Happy Page is positive news only, balanced across interest areas regardless of the user's profile.

Two phone mockups comparing different global news perspectives through “Your View” and “Other View” screens.
Black for YOUR VIEW,
white for OTHER VIEW

Neither framed as neutral; the colour inversion is the conceptual argument, not decoration.

Same topic,
different editorial framing

Both articles address the same subject; only the perspective and emphasis shifts, not the subject matter.

Category tabs persist
across both views

Politic, Economics, Opinion remain consistent; only the algorithmic filter changes, not the navigation taxonomy.

Two phone mockups showing local discovery content designed to broaden a user’s information bubble.
WHY SUBLOCAL WORKS THIS WAY

YOUR VIEW shows stories within 60 km: local relevance is preserved. The OTHER VIEW mirrors the same event type elsewhere in the world. Users see that their situation has a parallel somewhere else, without losing the local anchor.

THE ALTERNATIVE REJECTED

Showing an unrelated global story in the Other View. Rejected because it loses the structural parallel: matching event type to event type is more legible and more meaningful than simply swapping geographic scope.

THE 2026 AUDIT 04/09

Four years later,
I reviewed it like a stranger's work.

Four years later,
I reviewed it like a stranger's work.

Four years later,
I reviewed it like a stranger's work.

After three design roles at Mercedes-Benz, I reopened the project and audited it against WCAG 2.2, the Apple Human Interface Guidelines and Material Design. The concept held. The craft did not. Seven of 23 findings drove the redesign priorities:

FINDING
PROBLEM IN 2022
.
STANDARD

Timing

The game's 3-second limit could not be extended, paused or disabled.

WCAG 2.2.1, Level A failure

Contrast

White text sat directly on photographs without a reliable scrim; hairline outlines on black missed the 3:1 minimum.

WCAG 1.4.3 / 1.4.11

Colour as signal

The black/white theme flip was the only cue that the perspective had changed.

WCAG 1.4.1

Touch targets

List rows, back chevrons and add-buttons sat well below 44pt.

Apple HIG / WCAG 2.5.8

Navigation

Five sibling sections reachable only through back-chevron chains; no persistent navigation.

HIG navigation patterns

Typography

One typeface, two sizes, everything important centred and in caps.

Craft, not compliance

Language

Loaded trait labels ("conservative", "vulnerable") judged users instead of describing behaviour; spelling errors reached final artwork.

Content design

DESIGN QUESTION 05/09

How might we show someone their bubble without telling them their view is wrong?

How might we show someone their bubble without telling them their view is wrong?

How might we show someone their bubble without telling them their view is wrong?

This question shaped both versions, but the 2026 pass took it further than pixels: if the Other View reads as a correction, the product's thesis collapses into "your view is wrong", which was never the argument.
Interface, motion and editorial voice all had to answer the same question the same way.

REDESIGN 06/09

Same idea, held to a higher standard.

Same idea, held to a higher standard.

Same idea, held to a higher standard.

The redesign keeps every core mechanic: the image game, the two views, the semantic colour inversion. What changed is the execution. Each of the following comparisons shows the 2022 original next to the 2026 version, annotated with the audit finding that drove the revision.

The redesign keeps every core mechanic: the image game, the two views, the semantic colour inversion. What changed is the execution. Each of the following comparisons shows the 2022 original next to the 2026 version, annotated with the audit finding that drove the revision.

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Visual foundations 07/09
Pop Your Bubble visual foundations showing the black-and-white inversion system, Archivo and Inter typography, colour tokens, live-state accent, view switch, 4-point grid and component styles.

Archivo & Inter.
4pt grid.

Ink, paper, four greys, one vermilion reserved for live and interactive states. Every pairing verified against WCAG 2.2 contrast minimums, including a darkened accent variant for text on white. Archivo Expanded carries display type; Inter carries UI and reading text; all-caps survives only as an 11px tracked eyebrow.

Ink, paper, four greys, one vermilion reserved for live and interactive states. Every pairing verified against WCAG 2.2 contrast minimums, including a darkened accent variant for text on white. Archivo Expanded carries display type; Inter carries UI and reading text; all-caps survives only as an 11px tracked eyebrow.

Reflection 08/09
WHAT WORKED

The 2022 concept survived a 2026 audit intact: the semantic colour inversion, the instinct-based game and the honest "you can't edit your own bubble" stance are decisions I would still defend in any critique. Auditing my own work against WCAG 2.2 and platform guidelines produced better design than taste alone; the adjustable timer and the labelled theme flip made the concept stronger, not just compliant. And half of the improvement was language, not pixels: trait labels that describe instead of judge, articles that coexist instead of debunk.

WHAT I WOULD DO DIFFERENTLY

I would test the semantic theming against OS dark-mode expectations with real users; it deliberately fights a platform convention, and that tradeoff deserves evidence, not just an argument. The one-story-per-screen reader trades scanability for focus and needs a feed level above it. And I would run the three-second game with participants across age groups before defending the default timing. These are open questions I would take into usability testing.

resources 09/09
Notes:

All articles, institutes and personal data shown in the app are fictional placeholders and make no claim to accuracy, in the 2022 original as in the 2026 redesign. The 2022 screens on this page are unretouched artwork from the printed Vordiplom booklet. The 2026 screens shown in section 06 are based on the project's design tokens.

TWO VERSIONS, ONE PROJECT

The concept, research and original design are my 2022 Vordiplom at HfG Offenbach, supervised by Prof. Janina Anjuli Schmidt.
The 2026 interface redesign is self-initiated and was not part of the graded work.

GROUNDED IN Research

Pariser, E., 2011. The Filter Bubble: What the Internet Is Hiding from You. New York: Penguin Press.

Rosling, H., Rosling, O. & Rosling Rönnlund, A., 2018. Factfulness. London: Sceptre.

W3C, 2023. Web Content Accessibility Guidelines (WCAG) 2.2. W3C Recommendation.